DANTE'S PEAK





I was the one of the first effects people to work on Dante's Peak on a preliminary R & D budget at Digital Domain. I led the development of various physical lava effects, which Visual Effects Supervisor Pat McClung would shoot, and the computer guys would then assemble into a sample shot for Universal Studios' executives. They liked what we produced and awarded the project to DD.

Most effects were done in miniature, such as this narrow escape sequence that is 1/4 actual size. Built on a Van Nuys Airport tarmac, it literally may have been the largest miniature ever.



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